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Activity (RSS)

Thursday, April 02 2009
61 Dynamic coloring of border based on afflictions was updated
  • Aiiane
    • State changed from new to under_consideration
    by Aiiane at 1:32 PM
  • Taldren
    Taldren created the ticket at 3:59 AM

    Please consider an option to color code borders based on Ailments, Curses, Hexes, ect that your class can cure? Personally I can't run indicators as they block ...

62 Suggestion: LoS/Range coloring of healthbars was updated
  • Aiiane
    • State changed from new to under_consideration
    by Aiiane at 1:31 PM
  • ViPeOuT
    ViPeOuT created the ticket at 5:34 AM

    I would love an option to color the hpbars (only the actual bars not the entire square.) in a different color instead of just fading them out when they are out ...

Monday, March 23 2009
60 Level label not updating was updated
  • Aiiane
    • State changed from new to declined
    by Aiiane at 12:30 PM

    Not a Squared issue; this is a glitch with the client data itself.

  • computerpunk
    computerpunk created the ticket at 11:09 AM

    I just noticed this a while ago, that when I dinged, my Squared level label didn't update. I suppose it only updates on init. Just reporting it.

Wednesday, March 18 2009
49 plugin panel for infobar mods was updated
  • Aiiane
    • Title changed from Feature Request to plugin panel for infobar mods
    by Aiiane at 8:43 PM
Tuesday, March 17 2009
59 Hiding default frames was updated
  • Lom
    Lom commented at 10:04 AM

    Thanks for pointing me to another mod at least that will do what I needed

  • Aiiane
    • State changed from new to declined
    • Title changed from Squared to Hiding default frames
    by Aiiane at 12:48 AM

    Hi,

    as part of the design philosophy of Squared I've decided to stick with only including in Squared things that actually deal with Squared - so basically, it's...

Monday, March 16 2009
59 Squared was created
  • Lom
    Lom created the ticket at 8:46 PM

    is it possible for you to make it so that it hides the default groups/Warband when you have Squared turned on??

    Thanks

    ps This is a line's that I am using in a ...

Friday, March 13 2009
33 Group Members Ordered by F1-F6 selection was updated
  • Aiiane
    • State changed from need_more_info to resolved
    by Aiiane at 2:39 AM
54 Fade until click was updated
  • Aiiane
    • State changed from under_consideration to feature_added
    by Aiiane at 2:38 AM

    Option will be present in next released version.

Wednesday, March 11 2009
58 Options: Textures was updated
  • Aiiane
    • State changed from new to under_consideration
    by Aiiane at 4:50 PM

    1) May occur at some point in the future. 2) Might add an explicit option for this, but it's already there for textures that don't specify dimensions (however, ...

  • Tafka
    Tafka created the ticket at 12:38 PM

    Consolodating some Texture option ideas here:

    1) Setting an overally Alpha on each Texture used. (Would allow a lot of various effects, including being able to ...

57 Option: MultiMode Anchors was updated
  • Aiiane
    • Tag set to plugin
    • State changed from new to hold
    by Aiiane at 4:48 PM

    This is probably something that would have to be done as an external addon to Squared, because within Squared's own paradigm, your own unitframe isn't separate ...

  • Tafka
    Tafka commented at 12:43 PM

    Just saw the other ticket for this. Not really worried as much about seperate TYPES of layouts (ie: Party uses Big Squares Profile here, Scenario uses Rectangle...

  • Tafka
    Tafka created the ticket at 12:01 PM

    So far I've found using anything other than Squared for a Unit Frame to be a waste of effort on my part, designing wise. Simply because of the inherent flexibil...

Thursday, March 05 2009
55 Click on the player's name not working was updated
  • Aiiane
    • State changed from need_more_info to resolved
    by Aiiane at 12:53 PM
  • dublinxx (at hotmail)
    dublinxx (at hotmail) commented at 7:20 AM

    Ya, that was it.. Seems to be working now!

56 Clicking on players with funky names was updated
  • Aiiane
    Aiiane commented at 2:32 AM

    (To elaborate a little, I basically pass the name I receive from the client for the player info almost directly back to the client for the targeting setup, thus...

  • Aiiane
    • State changed from new to declined
    by Aiiane at 2:21 AM

    That's not something I can fix in Squared's code, sorry.

  • Ethii
    Ethii created the ticket at 2:03 AM

    Targetting people with high-ascii in there name doesn't work as of patch 1.2

    Clicking on player with name 'Playƫr' gives an error along the lines of Cannot targ...

Tuesday, March 03 2009
55 Click on the player's name not working was updated
  • Aiiane
    • State changed from new to need_more_info
    by Aiiane at 11:10 PM

    Please remember that due to changes in module versions, some elements of the UI may have their positions reset from one patch to another. This may have resulted...

  • dublinxx (at hotmail)
    dublinxx (at hotmail) created the ticket at 10:11 PM

    In the 1st group position #4. When I click on this name I do not get a target. Thus they don't get a heal via ishealbot. Only started since the 1.2 patch.

Saturday, February 28 2009
51 Top text flickering (jumping to middle) was updated
  • Aiiane
    • State changed from open to resolved
    by Aiiane at 1:23 PM

    Found a workaround. 3.5.3 shouldn't display the issue anymore.

54 Fade until click was updated
  • Aiiane
    • State changed from new to under_consideration
    by Aiiane at 12:01 AM

    Hmm... I'll consider it. It might work better as a plugin, iunno.

Friday, February 27 2009
54 Fade until click was created
  • Musca
    Musca created the ticket at 11:58 PM

    I would love to have an option that would allow Squared frames to Not lose the fade by themselves. I'll try to explain with an example.

    Lets imagine that the wa...

Thursday, February 26 2009
53 Upper Text Label was updated
  • Aiiane
    • State changed from new to duplicate
    by Aiiane at 3:26 PM
  • Aiiane
    Aiiane commented at 3:25 PM

    Duplicate issue of #51

  • computerpunk
    computerpunk created the ticket at 12:20 PM

    Well, after the newest patch, something is going wrong with my Squared bars. I set the Level Label on upper position, with tiny font. It was okay until this new...

52 Upper Text Labewl was updated
Wednesday, February 25 2009
51 Top text flickering (jumping to middle) was updated
Tuesday, February 24 2009
51 Top text flickering (jumping to middle) was updated
  • Mehuge
    Mehuge commented at 4:40 PM

    It happens during a call to SquaredGroup.UpdateGroup()

    e.g. the following reproduces the problem (for me) even when not in a group.

    /script SquaredGroup.UpdateG...

  • Mehuge
    Mehuge commented at 2:01 PM

    When I am invited into a group (outside of a scenario) the top text immediately jumps from top to middle and back, then at a sort of regular interval afterwards...

  • Mehuge
    Mehuge commented at 1:52 PM

    Some more information submitted by user doozer_infineum:

    http://war.curse.com/downloads/w...

    (copied from above URL)

    1. Doesnt matter how many pieces of text are...
  • Mehuge
    Mehuge created the ticket at 1:50 PM

    First reported here:

    http://war.curse.com/downloads/w...

    Loging a ticket for your convenience:

    I am using 3.5.2 now on Live and the character names are constan...

49 Feature Request was updated
  • Aiiane
    • State changed from new to under_consideration
    by Aiiane at 12:15 AM
Sunday, February 22 2009
50 Out of range fading problem. was updated
  • Aiiane
    • State changed from need_more_info to declined
    by Aiiane at 12:52 AM

    Oh, if you're just talking about the fact that fading doesn't happen until you click, that's a limitation imposed by the WAR API. There's no way to update them ...

Saturday, February 21 2009
50 Out of range fading problem. was updated
  • Gil
    Gil commented at 5:57 AM

    Happen for all players oor and i have a text message "PLAYERNAME IS TOO FAR AWAY TO TARGET". I must click on all unit for update info and know who is in range a...

Friday, February 20 2009
50 Out of range fading problem. was updated
  • Aiiane
    Aiiane commented at 5:09 AM

    Is this happening for all players you're unable to target, or only some?

    Can you type here exactly what the text message is that pops up when you're unable to t...

  • Gil
    Gil commented at 5:05 AM

    I mean to far away.

Thursday, February 19 2009
50 Out of range fading problem. was updated
  • Aiiane
    • State changed from new to need_more_info
    by Aiiane at 6:23 PM
  • Aiiane
    Aiiane commented at 6:06 PM

    By a "non target" do you mean someone who is "too far away", or someone who is out of casting range?

  • Gil
    Gil created the ticket at 5:00 PM

    When a "non targets" are oor, not have fade updating.

    Italian Server Squared 3.5.1

23 Fadeout ERROR on OOR was updated
  • Gil
    Gil commented at 4:35 PM

    Same on Italian client, fadeout on OOR not working fine.

Wednesday, February 18 2009
49 Feature Request was created
  • Kybane
    Kybane created the ticket at 3:40 AM

    A feature that would be nice for Squared is a module for Waaaghbar (Continue). Tome Titan is a good example of this module. It is a small icon which would have ...

Sunday, February 15 2009
48 Bug when kicked from WB was updated
  • Aiiane
    Aiiane commented at 2:16 PM

    Aside from joining/creating another warband, I don't believe so... not sure if a UI reload would fix it or not.

  • matt
    matt commented at 2:00 PM

    WAR, as in WorkARound ... not some warhammer joke.